CD PROJEKT RED is looking for a Lead 3d Character Artist to become a creative force behind character creation for Project Sirius -  an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.
You will oversee the modeling, texturing, and implementation of characters while leading a team of creatives. Leveraging your expertise in character artistry and Unreal Engine, you will collaborate with the art director, animators, and designers to ensure characters align with the project’s artistic vision and gameplay needs. The person in this role will report to the Art Director for project Sirius. This position will require remote cooperation with Sirius team based in Boston office (from any location that is within 3 hours away of the UTC +2 time zone). RESPONSIBILITIES:Leadership & Team ManagementBuild and lead the Character Art team to deliver high-quality, stylized character assets.Act as the direct manager for team members, conducting reviews, mentoring, and helping them achieve personal and professional growth.Cultivate a positive, collaborative team culture aligned with the company’s values and goals.Partner with the Production department to establish plans and ensure timely delivery of work.Participate in recruiting, interviewing, and hiring for the team.Artistic Vision & ExecutionCollaborate closely with the Art Director to maintain the game’s artistic consistency and ensure the characters align with the core vision.Participate in creating concepts and plans for unique, game-defining character designs.Oversee and deliver the final polish of character assets, ensuring seamless integration into the game engine.Partner with Animators, Tech Animators, and Tech Artists to ensure character models are ready for dynamic performance.Work with Graphics Coders and Tech Artists to utilize and develop groundbreaking techniques.Pipeline Development & Technical Problem SolvingInvestigate, develop, and refine workflows for character modeling, texturing, and material creation in collaboration with the Tech Art team.Ensure optimized performance by understanding and addressing trade-offs in assets and technologies.Actively participate in solving technical and aesthetic challenges related to character creation.