Job Details

ID #53399483
Estado Massachusetts
Ciudad Westborough
Full-time
Salario USD TBD TBD
Fuente Amazon
Showed 2025-02-04
Fecha 2025-02-05
Fecha tope 2025-04-06
Categoría Etcétera
Crear un currículum vítae
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Amazon Robotics - Technical Artist Co-op - July to December 2025, Virtual Systems

Massachusetts, Westborough, 01581 Westborough USA
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DescriptionAre you inspired by invention? Is problem solving through teamwork in your DNA? Do you like the idea of seeing how your work impacts the bigger picture? Answer yes to these questions and you'll fit right in here at Amazon Robotics. We are a smart team of doers who work passionately to apply cutting edge advances in robotics and software to solve real-world challenges that will transform our customers experiences in ways we can't even image yet. We invent new improvements every day.This role is a 6 month co-op to join AR full time (40 hours/week) from July to December 2024. Amazon Robotics co-op opportunities will be based in the Greater Boston Area, in our two state-of-the-art facilities in Westborough and North Reading, MA. Both campuses provide a unique opportunity for interns to have direct access to robotics testing labs and manufacturing facilities.In this role you will work closely with simulation engineers building virtual robotic worlds. You will bring these worlds to life while applying technologies such as Unity and Blender. You will be responsible for creating levels and art assets (2D and 3D) for a real-time graphics application. If this sounds exciting to you, please read on and apply!Current projects underway in hardware and software include autonomous movement and mobility, artificial intelligence and machine learning, manipulation, simulation, robotic management software, predictive analytics, and much more.Responsibilities of the Technical Artist co-op may include:

Liaising between heads of programming and design teams

Researching and developing technical tools for a project

Setting up workflows of art production

Supporting artists and engineers in the 3D art pipeline

Assisting in asset performance and validation

Solving complex technical issues during development

Deciding on what software and tools are required for Digital Twin production

Developing and maintaining resources and pipelines along with programmers

Maintaining technical documentation

Basic Qualifications

Enrolled in a degree program in Computer Science, Visual Effects, Graphic Art, Animation, or related field with at least one semester of school left after completion of co-op.

Must be eligible and available for a full-time (40h / week) 6-month co-op between July to December 2024.

Substance Designer or substance painter

Experience with Maya, Houdini or Blender

Experience with Real-Time Photoreal shaders in any Game Engine

Good Understanding of PBR and MDL (Material Definition Language)

Preferred Qualifications

NVIDIA Omniverse Kit and other Omniverse Apps

C, C#, Java

Substance Designer

3D Studio Max

Familiarity with Revit, AutoCAD and Solidworks

Experience with USD based pipelines/workflows

Experience with 3D Scanning or Photogrammetry

Good Understanding of PBR and MDL (Material Definition Language)

Portfolio of previous work a plus.

Amazon is committed to a diverse and inclusive workplace. Amazon is an equal opportunity employer and does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you’re applying in isn’t listed, please contact your Recruiting Partner.

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