Job Details

ID #53481059
Estado Massachusetts
Ciudad Boston
Tipo de trabajo Full-time
Fuente CD PROJEKT RED
Showed 2025-02-18
Fecha 2025-02-18
Fecha tope 2025-04-19
Categoría Etcétera
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Senior Gameplay Animator

Massachusetts, Boston
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We're looking for a Senior Gameplay Animator to join our team. This role is part of our team working on Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise!

In this role you will contribute to a dynamic team by bringing characters to life during gameplay! You’ll collaborate closely with designers and other multidisciplinary team members to create immersive gameplay content - from initial concepting, quick iteration (while supporting design requirements), to finished animations. As a Senior Gameplay Animator, you'll be an integral part of the game development process, using your expertise to ensure that moment to moment gameplay is not only visually stunning but also deeply engaging for players. As the project evolves, so will your responsibilities, offering you the chance to continually grow and adapt. If you are passionate about gameplay and animation, this is your opportunity to make a significant impact in the next Cyberpunk game!Daily ResponsibilitiesBeing a game developer first, ensuring that your animations look and feel great while playing the game.Collaborating daily with the Animation Lead and Gameplay Design TeamHelp design and take ownership over key gameplay animation featuresTaking responsibility for the animation-related aspects of the game, including driving collaboration across disciplines to create the best possible player experience.Estimating the time required to carry out own tasks and meeting deadlines.Delivering work in accordance with the artistic direction of the project.Work effectively with a cross-discipline team, prototyping and drafting animations to efficiently explore and validate new ideas in game.Working on previz animations to communicate new gameplay concepts in Maya/ MotionbuilderProviding knowledge and solutions for everyday problems.Building and testing the animation pipeline in DCC tools and Unreal Engine 5, acting as both a key stakeholder and power user in the process.Creating final, high-quality gameplay animation assets from scratch or motion capture data.Sharing your experience and helping less experienced team members.

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