Job Details

ID #53493961
Estado Massachusetts
Ciudad Boston
Tipo de trabajo Full-time
Fuente CD PROJEKT RED
Showed 2025-02-20
Fecha 2025-02-20
Fecha tope 2025-04-21
Categoría Etcétera
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Principal Engine Programmer

Massachusetts, Boston
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The Molasses Flood is seeking a Principal Engine Programmer to join our team and play a pivotal role in extending Unreal Engine 5 for our current and future titles. You will architect and develop core engine systems and tools, optimize performance, and help shape the technical foundation of our games. This is a unique opportunity to work on a new project with a talented team, contributing to the systems that empower our developers to create exceptional gameplay experiences.This role is a full time salaried position, reporting to the Lead Engine Programmer. This role could be performed on-site at our Boston area office, or remotely within the continental US and Canada, according to US East coast core hours. Benefits and salary available varies by country. For US hires wishing to relocate to the Boston area, relocation assistance is available.  Responsibilities:Architect and implement engine enhancements to meet performance and functionality requirements.Develop and optimize streaming systems, pipelines, and workflows for large-scale open-world environments.Collaborate with art and design teams to create tools and technologies that bring massive worlds to life with minimal performance impact.Improve and maintain shared engine technology across the company to support multiple projects and teams.Debug and resolve engine and game issues, ensuring high stability and performance.Optimize memory, CPU, and rendering performance across platforms.Propose and build innovative tools and systems that enhance the development process.Mentor junior programmers and provide technical guidance to the team.

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